25 September 2011

"Savage Angel" Anry Narleyn

     Time runs fast and life passes through bringing new thoughts and changing views. Something that was interesting some time ago became forgotten. The mind craves for new ideas, realized in games, but there are really not so much places where they can be found. It's pity. Another year and other "new" games are out - new graphics, physics, some realism. But there are no new ideas in all these shooters, RPGs and RTS and I'm asking myself the same question - are they all really new? I'm getting a demo of certain new game, installing it onto my computer, trying to play and I'm getting bored in few hours. Time after time the story is the same.

     Not so long ago I saw some great games. Quite simple, without these overdone graphic effects and animations, quests and pre-scribed storylines. Their inner systems allow player to create his own worlds and his own stories, bounded only by his imagination and certain laws. One of them allow player to create something great, others also allows communications between multiple players, offering imposible and unique stories each time when player starts new game. Playing such games is not boring for me, and while I'm playing such games I'm thinking about what can I create. These thoughts are accumulating in my mind, are maturing and becoming finished conceptions.

     It impels me to create something new by my own hands and my own mind. So it was great for me to have Jod as my partner, because when we have first told our ideas to each other, we have saw that we have similar view of games, and we decided to realize our ideas learning, thinking and walking among this road. Let us see what we will achieve.

     Below you can read some information on my game developing background if someone interested.