Being tired of mainstream games of the 21st century not being so good(understatement, really), Jod has ventured into the obscure world of game modding and indie games, searching for what he can do on the matter.
Gone through 4 years of modding The Elder Scrolls, I've got a taste of what it actually takes to finish a project, got extensive testing experience, and gone quite mad. What else does one really need to be a game developer? I guess I'll find out one way or the other, as I got this crazy idea of making a game from duct tape, C++ and voices that haunt me in public transport.
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